.Release the Phantoms If you decide on to discharge the Phantoms, you're siding along with Anasko and his strategy to wage war on the Settled Solutions. You now need to reach the Pinnacle of the Scaled Fortress, which needs you to look at many amounts of Phantoms and also Zealots, who have penetrated the center. This is no simple activity, as the course to reach the Pinnacle is long as well as will take you about five to ten moments. There are actually also numerous routes to the top levels enclosed by the blue glowing energy compound, helping make the adventure much more complicated. Eventually, after you arrive at the Epitome, you can easily find Anasko status before a huge energy tool. Here, Anasko informs you that your task is actually full, however you won't stay to observe completion of the strategy. Generally, Anasko is actually telling you you need to die. When he mentions this, you may either attack him or submit and pass away. If you choose to submit, the game reboots coming from when you entered the area. You're certainly not allowed to submit, implying you can just assault. By dealing with Anasko, you now must repetitively diminish his health, as he can not pass away as yet, and also stopped his maker. Closing down the maker demands you to shoot as well as damage 4 Modulators that can only level one at a time through triggering particular switches around the space. As soon as you trigger a new button, look for where the Modulator is opening up as well as fire it as quickly as possible. The Modulators are commonly right near the button, however the last one is actually outside of the space where the change lies. When all the Modulators are actually ruined, you may leave the Scaled Citadel.